LUXr NYC 2-day workshop, July 9-10

Posted: June 15th, 2011 | Filed under: UX | Tags: , , | No Comments »


LUXr NYC will be hosting our next 2-day workshop on July 9-10 at Pivotal Labs in NYC. Come join me and Lane Halley at this fun and fast-paced weekend intensive.

The intensive is a two-day hands-on workshop for startup teams who want to improve the user experience of their product and for individuals who want to work more effectively by using lean user experience methods.

More details here. Space is limited: sign up now!

 


LeanUX Panel at Startup Lessons Learned 2011

Posted: May 24th, 2011 | Filed under: UX, Video | Tags: , , | No Comments »

I was lucky to share a stage with Janice Fraser, Tim McCoy, Jeff Gothelf, and Zach Larson at Startup Lessons Learned yesterday, the conference organized by Eric Reis to evangelize the concept of Lean Startup.

Watch live video from Startup Lessons Learned on Justin.tv
Our panel, called “Design + Lean Startup = Lean UX,” was a lot of fun: the goal was to talk about how design works within a Lean Startup context, Read the rest of this entry »


Entrepreneurial management? Innovation accounting? Eric Reis says you betcha!

Posted: April 3rd, 2011 | Filed under: UX | Tags: , | 1 Comment »

A few years ago, a development manager where I worked asked me to sit down for a chat. He had been running a very successful application development team that had done a great job adopting an agile development process. The cross-functional team had user experience designers from my staff, front- and back-end developers, business analysts, QA testers. They were a good unit, committed to collaboration and continuous improvement, one of the best teams in the company.

So I was surprised to hear how frustrated he was. “This isn’t going to work,” he told me, “unless we change the way executive management works around here. “They keep asking for feature X by date Y. That’s not how we’re doing our planning, not how we’re running our project. We need to figure out a way to get THEM to be agile!”

Read the rest of this entry »


Not your average bike race

Posted: March 26th, 2011 | Filed under: Bikes, Urban Experience, Video | No Comments »

Made my heart pound just sitting at my desk. Thanks to my friend Jaime for pointing this one out.

VCA 2010 RACE RUN from changoman on Vimeo.


People are strange and wonderful

Posted: March 20th, 2011 | Filed under: Art, Video | 1 Comment »

Sometimes, we do things just because we can.

Casteller from Mike Randolph on Vimeo.

This video made me smile after a long, serious day. I’m grateful for that.


10 Questions and Answers about Lean User Experience

Posted: February 2nd, 2011 | Filed under: UX | Tags: , , , | No Comments »

Recently, thanks to my friend Janice Fraser, I’ve had the good fortune of being exposed to the Lean Startup movement. I’ve been thinking and writing and talking about Lean User Experience for a few months now and have noticed that there doesn’t seem to be a simple explanation of the concept on the web yet. So this post is an attempt to fix that.

1. What is Lean User Experience?

Lean User Experience (LUX) is simply an approach to UX work that has been tailored to work in the context of a Lean Startup.

That’s it. It’s not a new, fancy thing. It’s not some special UX-on-a-diet, or UX-at-hyper-speed. It’s simply a context-appropriate way to do UX work.

2. That’s it? Why is that interesting?

It’s interesting for two reasons. First, for UX professionals, working in a Lean Startup culture offers some unique opportunities to do amazing work. And for entrepreneurs who are seeking to create value for their customers, the ability to do good UX work is key. UX people have been perfecting the core Lean Startup techniques of Customer Discovery and Customer Validation (the critical early phases of Customer Development) for 20+ years! Read the rest of this entry »


Advice for entrepreneurs, MVP edition

Posted: January 28th, 2011 | Filed under: UX | Tags: , , | No Comments »

I saw this great post on Quora today from Isaac Hall, the co-founder of a Dropbox competitor. In a long, candid post, he talks about what he sees as the reasons for DropBox’s success. This part really jumped out at me:

If you’re starting a new company, the best thing you can do is keep your feature set small and focused. Do one thing as best as you possibly can. Your users will beg and beg for more functionality. They will tell you their problems and ask you to fix it. …. Until you have a lot of resources, stay focused on your core competency.

A nice articulation of the concept of Minimum Viable Product.


(Daddy shovels) snow day

Posted: January 27th, 2011 | Filed under: Moment, Urban Experience | 1 Comment »


IMG_2264, originally uploaded by jseiden.

Nice surprise on a Thursday morning.


Announcing LUXr NYC

Posted: January 18th, 2011 | Filed under: UX | Tags: , | No Comments »

I’m very excited to announce today the first LUXr NYC. The program, founded by Janice and Jason Fraser has been a hit in San Francisco. Now it’s coming to New York.

The Lean UX Residency is a 10-week user-experience program for early-stage startups. One day a week for 10 weeks, five companies come to our studio to work on their products with the help of expert designers. The program costs less than $10k.

Design is unfamiliar to most founding teams and too important (and costly) to outsource. Most early stage companies spend less than $25k on design prior to launch, and yet it’s widely cited as a strategic differentiator.

LUXr gives teams structured time for user experience, aligns the team around solid principles of customer development, and embeds good user experience thinking into the company. The focus is on doing the work together and learning to do it better.

Sound interesting? Learn more here…


Agile UX? Lean UX? Customer Development? A multiple discovery moment

Posted: December 9th, 2010 | Filed under: UX | Tags: | 4 Comments »

Steven Johnson writes in Where Good Ideas Come From about the notion of the adjacent possible. Coined by Stuart Kauffman, this phrase describes the idea that at any given moment, the game board of life allows certain moves. As civilation has developed, certain ideas come into being, founded on the ideas that came before them. This opens up new moves on the game board. The adjacent possible explains why no-one invented a car in the 1600′s–it wasn’t just that the technology didn’t exist. The basic conceptual building blocks weren’t there either. This idea also explains the notion of multiple discovery. (The most famous example: calculus was “invented” by Newton and Leibniz at roughly the same time.)

I’m telling you this because we’re at a multiple discovery moment as we speak.  The time has arrived that three communities–the business, design, and technology communities–have independently discovered the same thing. That the best way to build new technology products, services, and the businesses that deliver them is to work in small, cross-functional, highly collaborative teams. To use lightweight, informal methods. To use rapid cycles of designing, making, and validating in order to test and learn and improve. To focus on the customer. There’s no agreed-upon name for this way of working yet, but you hear the different communities talking about it in their own terms: Agile Software Development; User Experience Design; Customer Development; Agile UX; Lean Startup; Lean UX. Read the rest of this entry »